Showing posts with label Marmoset. Show all posts
Showing posts with label Marmoset. Show all posts

Thursday, 3 April 2014

Marmoset alien heads

These are my 3 marmoset renders of the low polygon alien head. I'm really happy with how it came out and am looking forward to moving forward with more ZBrush work in the future.

Front Perspective


Back Perspective


Side


Thursday, 13 March 2014

Finished door

I finished off my door today. This is the finished diffuse, normal and specular maps. The diffuse had just a bit more editing done to it since last time. The normal map was done quite easily too, using my previous map in combination with diffuse maps which I changed to normal maps which were then normalized and overlayed. The spec was just edited from the diffuse map and was done pretty easily.




Here are two maya renders of my door. 



And the two renders I did in Marmoset. 




Thursday, 13 February 2014

Futuristic cube perspective render and turnaround video

So just another render and a turnaround video for my cube as well, no changes to the project but I'm very happy with it. The render is done in Marmoset Toolbag.